In an unusual late Sunday announcement, Unity says it will be "making changes" to its plans to put in a per-install fee for its runtime software, but it has provided no other details. Last week, the ...
I can't stand opening the Microsoft Store. It's slow to load, confusing to browse, and full of ads for things I don't care about. Luckily, thanks to a new feature, I don't have to open the Microsoft ...
Talladega’s Unity Playground at Veterans Park took the next step toward becoming a reality this week. This will be the city’s first-ever inclusive, fully-accessible public playground, thanks to seed ...
We can see GOG wanted to make this game available to everyone, but they have to rectify their mistakes. Weeks after generating tons of goodwill among fans for the Good Old Games Preservation program, ...
Former The Elder Scrolls designer Ted Peterson loves the fan-made remakes and ports to games like Daggerfall, but says it's a shame videogames need this treatment while movies don't. Fans of ...
Based in Rome, Diana loves all kinds of stories, even though she’s too lazy for most things that aren’t games. She's a freelance writer with a degree in Art History, contributing to GameRant while she ...
In a recent interview with DualShockers, developer Gavin Clayton said he’s now working on his own idea, which will be styled after Daggerfall. He has this to say about the project: I do genuinely love ...
After kicking off 2024 by releasing the long-anticipated fan-made remaster of the second mainline entry in the Elder Scrolls series, Daggerfall Unity’s creator is now planning to make his own game in ...
Jack Coleman (He/Him) is a Lead Editor from Ireland. This is his third full year in games media, having previously worked freelance for various outlets, including NME. A lifelong gamer, Jack is ...
Rob is Lead Features Editor at DualShockers, and has been playing games since hijacking his sister's NES in the early 90s. Instead of outgrowing them, decided to make a life out of ranting about them.
Bethesda has put out a number of hit titles over the decades, from Starfield to Fallout 76. One of its largest games, however, arrived in the year of 1996, just 10 years after the studio was founded.
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